Quick summary — 6 key points
Tap each sealAbyssal Forge: Ludra opens in full
Normal at 2,800 Item Level and Hard at 3,000, with a 1-hour limit on each
Chaotic Outer Reshanta
PvP with standardized attributes from level 45, 3 base hours per week
Two new bracelets
The Abyssal amplifies up to level 3; Ludra's goes up to 5, built with vouchers
Artifact Siege 3× → 2×
Thursdays and Saturdays, with the Corridor's Abyss Points rising 50%
Exploration pays like Normal
Draupnir, Vakron, and Fierce Horn Den, with a Kinah scale up to 71+ rounds
Ludra Hunt
Titles for the first 20 groups in each of the five regions
Abyssal Forge: Ludra enters the Sanctuary
DungeonThe Sanctuary welcomes the Abyssal Forge: Ludra, and it arrives whole: Normal and Hard unlocked on the same day, each with a 1-hour limit per attempt.
The notes are direct about what Hard demands — advanced character progression, mastery of the dungeon's mechanics, and strong cooperation among Legion members. And just as direct about what Normal delivers: the same item types as Hard, just with a lower drop rate.
Abyssal Forge: Ludra (Normal)
Abyssal Forge: Ludra (Hard)
Time limit
Reward parity
Ludra's Weapon, Guard (Bound)
Ludra's Bracelet (Bound)
Abyssal Bracelet (Bound)
Sealed Abyssal Waves Wings
Art: Abyssal Ludra
Abyssal Forge Weapon Selection Chest (Bound)
⟡ 2,800 and 3,000 are a door, not a skill certificate
⟡ AttentionThe notes make a point of repeating it: the minimum Item Level is an entry requirement and nothing more. It doesn't guarantee a clear. To take down Ludra you still need enough character progression, combat proficiency, and synchronization among Legion members.
Bracelets — the Abyssal stops at 3, Ludra's goes to 5
SystemTwo new bracelets arrive alongside the Abyssal Forge, and what separates them isn't the attribute — it's the Amplification cap.
The Abyssal Bracelet stops at level 3 and drops by chance in both difficulties. Ludra's Bracelet goes up to level 5 and doesn't drop — you build it with Gear Exchange Vouchers, and the Hard route costs half the pieces.
Normal route
- Entry at 2,800 Item Level
- Gear Exchange Voucher: Ludra (Bound) as a guaranteed, selectable reward
- 6 vouchers to build a Ludra's Bracelet (Bound)
- Or 2 vouchers converted into 1 Voucher: Ludra (Hard)
- Same chance at the Abyssal Bracelet (Bound), with Amplification cap 3
Hard route
- Entry at 3,000 Item Level
- Gear Exchange Voucher: Ludra (Hard) (Bound) as a guaranteed, selectable reward
- 3 vouchers to build a Ludra's Bracelet (Bound)
- Same chance at the Abyssal Bracelet (Bound)
- The only path to the Hall of Fame and the Rank 1–3 titles
Abyssal Bracelet (Bound)
Ludra's Bracelet (Bound)
Gear Exchange Voucher (Bound)
Gear Exchange Voucher: Ludra (Bound)
Gear Exchange Voucher: Ludra (Hard) (Bound)
Morph — Normal route
Morph — Hard route
Conversion between vouchers
Chaotic Outer Reshanta — the Abyss with everyone on the same attribute
PvPThe week's biggest PvP change is a map where your gear doesn't count. Chaotic Outer Reshanta arrives to shrink the gap in Abyss Points gains between those who've already progressed and those who just arrived.
Inside it, attributes, skill levels, and Stigma levels are standardized to the same value for everyone. What's left is purely class-based: attribute bonuses and specialization effects coming from skills and Stigmas.
Chaotic Outer Reshanta
Base playtime
Character standardization
Abyss Points from PvP
Season Quests
⟡ Equal attributes, half the Abyss Points
⟡ AttentionThe price of equality is written right into the notes: Abyss Points earned from PvP in Outer Reshanta drop by 50%. The map is for players who couldn't score at all in the regular Abyss — not for those who already score well and want to farm faster.
Artifact Siege drops to twice a week — and the Corridor pays 50% more
PvPThe Artifact Siege goes from three times a week to two: Thursday and Saturday, at the same usual time, 9 PM.
So nobody loses out on rewards from the lower frequency, Abyss Points per round in the Abyss Corridor rise 50%. The three Artifact bosses follow the same new calendar, still at 9:30 PM.
Artifact Siege
Abyss Corridor
Executor Kaira
Executor Argo
Executor Tamasa
Field Bosses — Gartua and Lagta return an hour earlier
PvESmall clock adjustment, daily consequence: four Field Bosses now respawn an hour earlier, on both sides.
And the Abyss field boss leaves the timed cycle behind for a fixed schedule, twice a day.
Eternal Gartua
High Commander Lagta
Immortal Gartua
High Commander Lagta
Argo, the Spirit King
Expedition (Exploration) — Normal-tier rewards for those who can't find a group
PvEThree Expedition (Exploration) dungeons now pay like Normal. The official reason is pure QoL: a way to keep progressing your character even when finding a group is hard.
Along with it comes the part nobody likes to read — the declining Kinah scale by accumulated round count, listed in full below.
Draupnir (Exploration)
Vakron Sky Island (Exploration)
Fierce Horn Den (Exploration)
Kinah (Bound)
Enhancement Stones, Silentium (Bound), and Soul Codex (Bound)
Amplification Stone Fragment (Unique) (Bound)
Refining Stones and crafting materials
Guaranteed rounds and available rounds
0–40 accumulated rounds
41–50 accumulated rounds
51–60 accumulated rounds
61–70 accumulated rounds
71+ accumulated rounds
Interface — a default color code field joins the palette
SystemSmall change, immediately useful for anyone building a look: the Color Palette gets a [Default Color Code] field.
You can type in the code used in web searches and other tools — and reuse a previously used code just by pasting it back into the field.
Color Palette
Previously used codes
Where the feature applies
Event — The Ludra Conquest check-in
Event14 days of event, 7 rewards. Each daily check-in unlocks the next day's reward, so you can miss up to 7 days and still finish the whole track.
The last slot is the piece you'll see on everyone over the coming weeks: the Lush Leaf Tiara.

Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
⟡ Ludra Conquest check-in window
⟡ AttentionPST: November 4, 2026, 6 AM — November 17, 2026, 11:59 PM. CET: November 4, 2026, 3 PM — November 18, 2026, 8:59 AM. One check-in per day; each check-in unlocks the next day's reward, and there are 7 rewards across 14 days of event.
Event — Odyle Energy Boost
EventFrom October 28 to November 10, logging in once a day sends 4 Odyle Energy straight to your in-game mail.
The official text doesn't hide the intent: Ludra won't go down easy, so this is ammo to run more Expeditions, clear more Transcendence Dungeons, and walk into the raid geared up.
Odyle Energy
Event mail
⟡ Odyle Energy Boost window
⟡ AttentionPST: October 28, 2026, after maintenance — November 10, 2026, before maintenance. CET: October 28, 2026, after maintenance — November 11, 2026, before maintenance. Log in once a day, open your in-game mail, and claim 4 Odyle Energy.
Event — The Ludra Hunt, the first 20 groups in each region
EventThe first 20 groups to take down Ludra on Hard in each region earn an exclusive title that marks them as part of AION 2's history. And anyone who takes down Ludra on either difficulty during the event walks away with something too.
The eligible regions are Europe, NA East, NA West, South America, and Asia — Brazil competes in South America.
Rank 1
Rank 2
Rank 3
Universal
Eligible regions
⟡ Ludra Hunt window
⟡ AttentionPST: November 4, 2026, after maintenance — November 24, 2026, before maintenance. CET: November 4, 2026, after maintenance — November 25, 2026, before maintenance. Besides the title, the first groups also enter the in-game Hall of Fame.
Ludra's titles — and the red only Europe gets
EventThe title table is the patch's most collectible part. Ranks 1 through 3 come with a purple decorative background. And there's one title nobody else in the world will ever earn.
The 10 members of the European Legion who cleared Ludra's Abyssal Refinement back in the Early Access (EA) period get a title with a red background — a closed window, with no second chance in any other region.
The First to Seal Ludra
The First to Slay Ludra
Ludra's Conqueror
Ludra's Vanquisher
Ludra's Nemesis
Improvements — pet souls out of the chest, and 100% recipes
SystemTwo improvements change your progression routine. Some pets' souls leave the exclusivity of Pet Chests and now drop directly from Expedition and Transcendence Dungeons.
And crafting True Dragon and Star Dragon Gear gets a second route: recipes with 100% success — at the cost of never triggering COMBO again.
Existing recipe
- Keeps the risk of failure
- Keeps the chance at COMBO (Great Success) and the extra reward
- Can yield tradable gear
- Unchanged by this update
New recipe
- 100% success crafting True Dragon and Star Dragon
- Never triggers COMBO (Great Success)
- Gear always comes out Bound, no trading
- Accepts Artisan through Epic gear, Bound or not, as material
Pet souls
New recipes — True Dragon and Star Dragon
COMBO (Great Success)
Gear crafted from the new recipes
Material accepted by the new recipes
Existing recipes
Item Source
Restitution and the rest of the week
FixThe notes close with a one-off restitution: the content entry passes that didn't reset as intended in the Europe region on October 25 will be granted during the November 4 update itself.
The same day brings the global forum's routine notices — maintenance, account restrictions, and the winners of the two look contests.


Content entry passes
Scaryel's take
AnalysisScaryel comments
⟡ Creator's voice“What caught my attention wasn't Ludra — it was the voucher math. 6 Normal vouchers or 3 Hard vouchers give you the same Ludra's Bracelet, and 2 Normal vouchers turn into 1 Hard voucher. It adds up exactly: Hard isn't a reward shortcut, it's the same price paid faster. Any organized Legion is going to clear Hard for the Hall of Fame and the title, not for the bracelet — and that's fine, because that's how top-tier content should work. Chaotic Outer Reshanta, on the other hand, is the patch's most honest admission: the Abyss had turned into a place where whoever hadn't progressed simply couldn't score. Standardizing attributes fixes that; cutting 50% of Abyss Points makes sure the map never becomes anyone's main route.”
Impact on players
CommunityWhat changes in practice
The Ludra Conquest check-in forgives up to 7 missed days in 14 — each check-in unlocks the next step of the track, not the calendar date. And South America has its own race for the titles.
Reward for the player · Risk to the meta
System⟡ Reward
- Abyssal Forge: Ludra arrives with Normal and Hard unlocked together, each with a 1-hour limit
- Normal offers the same item types as Hard — only the drop rate changes
- Ludra's Bracelet amplifies up to level 5, two above the Abyssal Bracelet
- Abyss Corridor pays 50% more Abyss Points per round
- Chaotic Outer Reshanta standardizes attribute, skill, and Stigma from level 45
- Three Expedition (Exploration) dungeons now pay like Normal, with the Amplification Stone Fragment (Unique) added
- Gartua and Lagta respawn an hour earlier, on both sides
- New recipes craft True Dragon and Star Dragon with 100% success
- Some pets' souls now drop in Expedition and Transcendence Dungeons
⟡ Risk to the meta
- Hard entry requires 3,000 Item Level — and the floor doesn't guarantee a clear
- Abyss Points from PvP in Outer Reshanta drop 50%
- Artifact Siege and the three Executors drop from three to two times a week
- Kinah from Expedition (Exploration) drops to 20% after 71 accumulated rounds
- Refining Stones and Exploration materials drop Bound, with no trading
- Gear crafted from the 100% recipes is always Bound and never triggers COMBO
- Ludra's titles are only granted within the event window, delivered by December 2
- The red-background title is exclusive to 10 Legion members from the Europe region
1-minute summary
System⟡ For those in a hurry
01:00- Abyssal Forge: Ludra: enters the Sanctuary with Normal and Hard, 1-hour limit on each, entry at 2,800 and 3,000 Item Level. Normal gives the same item types, with a lower drop rate.
- New rewards: Ludra's Weapon, Guard, Ludra's Bracelet, Abyssal Bracelet, Sealed Abyssal Waves Wings, and Art: Abyssal Ludra — all Bound. Morph on a Gear Exchange Voucher yields the Abyssal Forge Weapon Selection Chest.
- Bracelets: Abyssal amplifies up to 3, Ludra's up to 5. Build cost: 6 Normal vouchers or 3 Hard vouchers; 2 Normal vouchers become 1 Hard voucher.
- Chaotic Outer Reshanta: PvP with standardized attribute, skill, and Stigma; entry at level 45, 3 hours per week (extendable with Outer Entry Stones), and -50% Abyss Points from PvP.
- Artifact Siege: 3× → 2× per week (Thursday and Saturday, 9 PM); Kaira, Argo, and Tamasa follow the same calendar at 9:30 PM; Abyss Corridor +50% Abyss Points per round.
- Field Bosses: Eternal Gartua and High Commander Lagta (Elyos), and Immortal Gartua and High Commander Lagta (Asmodian), from 12h → 11h; Argo, the Spirit King, now spawns at 10:30 AM and 10:30 PM.
- Expedition (Exploration): Draupnir, Vakron Sky Island, and Fierce Horn Den pay like Normal, with a new Amplification Stone Fragment (Unique). Kinah by accumulated rounds: 0–40 100% · 41–50 80% · 51–60 60% · 61–70 40% · 71+ 20%.
- Events: the Ludra Conquest check-in (7 rewards in 14 days, closing with the Lush Leaf Tiara), the Odyle Energy Boost (×4 per day by mail), and the Ludra Hunt (titles for the first 20 groups in each of the 5 regions).
- Improvements and restitution: pet souls now drop from Expedition and Transcendence; 100% recipes for True Dragon and Star Dragon, no COMBO and always Bound; Item Source shows difficulty; EU entry passes from October 25 restored. Confidence 8.5.