Throne and Liberty

Patch Notes — May 12

Star Journey, new Arena season and tweaks to 5 weapons.

Published on May 12, 2026
Source: Korean Server (KR) · tl.plaync.com
Reading · 9 min
52 changes
Star Journey — new cumulative progression menu
Star Journey — new cumulative progression menu

Quick summary — 5 key points

Tap each seal
Star Journey

Cumulative growth system: in-game actions become permanent attributes

Impact · Critical
Construction Vestiges

Space-time singularities and artifact fishing across all territories

Impact · High
Arena T6 + Battlefield T1

New ranked seasons + top player statues in Herba Village

Impact · High
5 weapon adjustments

Crossbow, Arcane Staff, Tornado Spear and Predator Spear fixed

Impact · Medium
Adventure Codex reworked

New UI, split into Parts, 14+ renamed acts

Impact · Medium
CHAPTER 01

Star Journey

System

The patch introduces Star Journey — a cumulative system that connects activities that already existed (Adventure Codex, Exploration Codex, Vestiges of Time and Space) to permanent attribute increases.

Every relevant action in the game drops Star Memories that add attributes directly to the character, with no need to equip anything.

Access

Main Menu > Character
+ New menu
Unlocked after completing the Prologue: The Child Who Embraced the Stars. Applies per character.

Star Memories

Auto-used on acquisition
+ Permanent attribute
Used automatically when they enter the bag. They increase the attributes of the character who acquired them.

"We combined existing scattered content with something new. We added Star Journey: cumulative growth content where your activities inside TL lead directly to your character's growth."

"The development team plans to add more content, both existing and new, to Star Journey in the future."

  • Adventure Codex, Exploration Codex and Vestiges of Time and Space drop Memories
  • Nebula Island and the Chaos Witch Altars (normal and extreme) do not drop
  • Maximum attributes visible in the Star Record
  • Extra increases checkable under Character > Information
CHAPTER 02

Construction Vestiges

PvE

Two new elements were added across all map territories: Space-Time Singularities and Artifact Fishing Spots. Both grant Star Memories and activate when you use the region's teleport stone.

Space-Time Singularity

Portal per region
+ New loot
Cross the portal, complete that singularity's specific objective and earn the region's Star Memories.

Artifact Fishing Spots

Contextual fishing
+ Daily loot
Some regions gained specific spots where fishing yields Star Memories — not regular fish.
CHAPTER 03

New PvP season

PvP

The Arena season enters Season 6 and the Battlefield debuts its Season 1. Both with ranked-only matchmaking. Statues of the top players were added in the Plaza of Determination (Herba Village).

Arena Season 6

Ranked matchmaking only
+ Honor reward
Ranking-based rewards added. No friendly queue this season.

Battlefield Season 1

Debut · draw between 2 maps
+ New system
After matchmaking, it draws between City of Giants and Elven Airship Station.
ItemCost (Solant)Rank requirement
Battlefield S1 Mythic300,000Top 10 (one-time purchase)
Battlefield S1 Legendary300,000Top 30 (one-time purchase)
Authorization — Gold Trophy5,000,000Top 100
Authorization — Silver Trophy3,000,000Top 200
Authorization — Bronze Trophy1,000,000Top 300

Purchase unlocked only if you reach the daily rank in the season. Materials for the trophies: rare iron ore x10, rare stone plate x5, additive x5.

Change to open-combat windows during events — now only during the Progress phase
Change to open-combat windows during events — now only during the Progress phase

Silent change — PvP combat windows

⟡ Attention
Before, regional events, field bosses, Arch Boss and tax escort allowed open combat in all phases (start, progress, end). Now, only during "Progress". The change aims to reduce accidental deaths and give time to position groups before the event begins.
CHAPTER 04

Weapon adjustments

Build

Five weapons received bug fixes or combo adjustments. The most relevant change is the buff to the combo count of the Abyss Knight's Predator Spear.

Crossbow — [Ambidextrous Hand]

Tooltip × actual effect fix
⚙ Fix
The crit bonus when attacking with the secondary weapon was applying a value different from the one described in the tooltip. Fixed.

Arcane Staff — [Space-Time Leap]

CD reduction bug
⚙ Fix
The skill's cooldown reduction was applying to the wrong types of ability. Fixed for Barrier of Grace, Fount of Vitality and their specializations.

Tornado Spear — [Hurricane Blade]

Explicit limit on extra use
▼ Cap 1 use
Before
No explicit limit
After
Max. 1 extra use

Abyss Predator Spear — [Spiral Charge]

Additional combos
▲ +100%
Before
+2 spiral slashes
After
+4 spiral slashes
CHAPTER 05

QoL and systems

System

The patch brought a dense quality-of-life package: auto-registration of Amitoy expeditions, unification of adventure currencies into a single one (Indomitable), Festa Theme becoming a quick menu only when active, and improvements to boss portals.

⟡ Convenience

  • Amitoy Expedition: auto-registration based on the previous expedition
  • Expedition status visible in the territory tab
  • Boss Gate shows each gate's duration on approach
  • Event enrollment appears highlighted in the notification
  • Tower of Greed: current floor visible on the HUD
  • HUD editor gains a new "Minimal" level

⟡ Currency unification

  • Adventure Currency: Tenacity and Faith will be converted
  • 2× Tenacity → 1× Indomitable
  • 1× Faith → 1× Indomitable
  • Odd leftover: still 1× Indomitable (favors the player)
  • Currency boxes renamed en masse
  • Token tab auto-hides if quantity = 0
CHAPTER 06

Cooperative dungeons

Dungeon

Two dungeons received adjustments: Lucien (Abyss of Corruption) and Kimadeus (Temple of the Dragon Flame).

Lucien — Pursuing Scythe pattern

Abyss of Corruption
QoL
When you destroy the Blood Stone during the pattern, all scythes vanish. Before, they persisted even after the destruction.

Kimadeus — water drip system

Temple of the Dragon Flame
▼ −50% DoT
You can now drip water by pulling the hook, without needing to purify the statue. Ignition and poison damage reduced by 50%.
Opinion

Scaryel's take

Analysis
S

Scaryel comments

⟡ Creator's voice
This patch is smaller in number but bigger in consequence than it looks. Star Journey is the kind of change that will weigh in 3 months, not tomorrow — whoever does Codex now will hold a permanent attribute advantage over those who join later. The Kimadeus DoT nerf is the item nobody talked about and it will change the pug meta. About the Predator Spear buff: it went from +2 to +4 extra slashes. That's absurd. If you play spear, it's time to revisit the Spiral Charge build. And the change to the PvP window during events? Welcome. I'm tired of dying in the field boss setup with no chance to react.
Final verdictStrong maintenance patch · Worth followingConfidence: 7.5/10
Impact

Impact on players

Community

What changes in practice

This patch is Korean. The BR version usually receives the changes with a 2 to 4 week delay. But it's time to prepare — especially if you play Spear or Arcane Staff.

For guilds
Star Memory accumulation starts early: begin planning Codex rotations now.
For solo PvP
Arena T6 and Battlefield T1 change the ranked scene — anyone wanting a trophy needs to be in the top 300.
For casual players
Massive QoL: auto-Amitoy, minimal HUD, unified currency. Life much lighter.
Summary

1-minute summary

System

⟡ For those in a hurry

01:00
  1. Star Journey — new cumulative system: Codex, Exploration and Vestiges now grant permanent attributes.
  2. Construction Vestiges: Singularities + Artifact Fishing across all territories, with a daily reset at 10 AM.
  3. Arena Season 6 and Battlefield Season 1 begin — ranked only, top player statues in the Plaza of Determination.
  4. Abyss Predator Spear: extra slashes from 2 → 4. Huge buff.
  5. Kimadeus: ignition and poison damage reduced by 50%. Will change the raid pug.
  6. PvP in events: open combat now only in the Progress phase — end of the setup gank.
  7. Unified currency: Tenacity and Faith automatically become Indomitable.
  8. Scaryel's verdict: a patch that's quiet on the outside, heavy on the inside. Confidence 7.5/10.
Back to the Codex